GTA V asks for at least a Core i7-4770 or FX-9590, a GeForce GTX 1630 4GB or Radeon RX 6400 4GB and 8 GB of memory. Choose your parts to check your PC against each level.
Windows shows it under Settings, System, About, as “Installed RAM”.
| Minimum | Recommended | |
|---|---|---|
| Processor | Core i7-4770 or FX-9590 | Core i5-9600K or Ryzen 5 3600 |
| Graphics | GeForce GTX 1630 4GB or Radeon RX 6400 4GB | GeForce RTX 3060 8GB or Radeon RX 6600 XT 8GB |
| Memory | 8 GB | 16 GB |
| Storage | 105 GB, SSD required | 105 GB, SSD with DirectStorage support |
From the game's Steam page, read on 7 November 2026. Publishers change requirements with updates, so check there before you buy anything. Bottleneck is not connected with the game or its publisher.
Of every part in our list, the slowest of each maker that meets each level, where everything faster meets it too.
| Minimum | Recommended | |
|---|---|---|
| Intel processors | Core i7-4790K and faster | Core i5-9600K and faster |
| AMD processors | Every one in our list | Ryzen 5 3600 and faster |
| GeForce graphics cards | Not compared | RTX 2070 and faster |
| Radeon graphics cards | Not compared | Radeon RX 6600 XT and faster |
| Arc graphics cards | Not compared | Every one in our list |
| Built-in graphics | Not compared | None |
| Graphics | Minimum | Recommended |
|---|---|---|
| GTX 1650 | Not compared | No |
| GTX 1060 | Not compared | No |
| Radeon RX 580 | Not compared | No |
| RTX 2060 | Not compared | No |
| RTX 3060 | Not compared | Yes |
| Radeon RX 6600 | Not compared | No |
| RTX 4060 | Not compared | Yes |
| Radeon RX 7600 | Not compared | Yes |
| Arc B580 | Not compared | Yes |
| RTX 5060 | Not compared | Yes |
| RTX 4070 | Not compared | Yes |
| RTX 5070 | Not compared | Yes |
| Iris Xe Graphics | Not compared | No |
| Radeon 780M | Not compared | No |
Each card links to the power supply it needs. A laptop’s graphics run well below the desktop card of the same name, so a laptop can fall short where the desktop card meets a level.
Each requirement names parts, usually one from each maker, and any of them is enough: your part meets it when it is at least as fast as the slowest part named. Speed is the same figure the bottleneck calculator uses, for games at high settings. Parts the requirements name that are not in our list are placed from published benchmark results, against their nearest relative in the list: Notebookcheck’s Cinebench R15 results for processors and its 3DMark results for graphics cards. A few with no usable results are counted as a part in our list of the same design that they are no faster than, which errs towards saying no. Graphics memory is checked when the publisher asks for an amount; built-in graphics use the PC’s own memory instead.
Requirements describe the PC a publisher tested on. How well a game runs on yours also depends on what its parts are really doing: memory below its rated speed, a graphics card held back by heat, a processor that falls behind in busy scenes, a monitor held at 60 Hz. Bottleneck’s game check records a game while you play and says what set the pace, frame by frame: the processor, the graphics card, or a frame cap. It counts the stutters too.
The free version gives each check’s verdict, with no time limit and no account. Pro, $9 once, explains the cause and the fix. Compare the versions